Tips & Tricks for Imperator Rome (1.2 Cicero)

By Admin 28 Oct 2019 0

Paradox started a new grand-strategy journey with Imperator: Rome, but even in its raw state there's still plenty to learn and master. You can always check out our review, but let's go over some essential tips for the game as it stands since the 1.2 'Cicero' update dropped.

Want to spice things up with some Imperator mods? Check them out!

The guidance below will have something relevant both for new timers looking to conquer their first Paradox game as well as how to maximize these new mechanics for veterans. We'll separate this short primer into three categories: basic tips for the game as a whole, optimizing realm management, and warfare. Veterans and those who have played pre-Cicero may want to check out our recent survey of the big changes that have come with that latest update.


Actually Play the Tutorial

This may seem like a non-tip especially for a veteran player, but it's surprisingly important for all. Why? Because if you're a new player, the benefits are obvious: it will meticulously and gradually introduce some of the vast array of mechanics that Paradox is (in)famous for having in a game.

For a veteran player, however, it will actually allow the player to intuitively understand which mechanics are taken from other paradox games. In essence, the veteran player can “speed” through the tutorial and, from his or her memory, carefully piece together where the developers have taken from previous games in a succinct manner.

Avoid Resource Bottlenecks

Even with the removal of the Monarch Points system in the recent Cicero update and a move towards more organic systems, you can still really boil down the game into a series of resources. Aside from the most obvious resources of money, manpower, political influence, stability, and military experience, you can actually treat all other “values” in the game as resources. Loyalty, unrest, stability, tyranny, corruption, etc. The goal, then, is to find “balance” and “efficiency” with these powers. Decisions, events, laws, policies, etc all somehow “alter” these resources usually trading one for another. Focus on which resources you need at the time. Having too little money, for example, can cripple your ability to expand and so expending different powers in economic religious blessings or technological advances can balance out your needs. Be careful not to neglect the the new food resource as well. It can be all too easy to overlook the steadily dropping food meter as you expand outward or loss focus on the rapidly expanding population.

Imperator Rome Resources Example

In essence, don't be too intimidated by the plethora of different numbers on the screen. Simply study through experience how each affects each other and what can be transformed into what at any given time or through policies and it will be easy enough to avoid resource bottlenecks. Keep in mind which resources are given every month so that you can leverage the precious “few” resources that change little throughout the year.

While stockpiling Oratory and Civic resources for mass ethnic and religious conversion was the order of the day in previous versions of the game, the removal of these points in the Cicero update has made it much more important to think on longer timescales, as you can no longer “quick-fix” a problem by throwing resources at it. This means that the remaining resources at your disposal are that much more valuable, as they give you a direct and immediate way to impact your empire. Keep a healthy stockpile of cash on hand in case you need emergency mercenaries or ideas on short notice. At the same time, make sure your planning out Political Influence wisely to ensure you always have enough for both staking claims and building up your empire.

Plan Goals Ahead of Time

Although not every action requires some kind of resource stockpile in order to accomplish properly, that doesn’t mean you shouldn’t be planning ahead. Warfare is the easiest example: not only do you need enough Political Influence points for a proper casus belli, but you also need to ensure that you have enough money and manpower in order to squash your enemy. More on that in the later section. Still, with a “finite” amount of time to play your civilization, it's important to make every “day” count. Although it's not a turn-based strategy game, the pause button is still your best friend and planning out your next few months can mean the difference between a fun game and a truly inspired campaign.

Imperator Rome Province Management Screen

Also remember that, with the new Cicero update, important metrics such as Stability, War Exhaustion, and Legitimacy are no longer instantly fixed by actions but are affected by “ticking” ongoing modifiers. Play the careful dance of starting your remedial actions ahead of time so that you can head off crises in these fields. Plan your Omens ahead of schedule, for example, so that you are not caught flat footed with too low Stability or too high War Exhaustion later on.


Take Advantage of Character Bonuses

Our ambition may be infinite, but our resources are not. Thus, make use of the leaders that you get. Carefully read what each leader will give you as a bonus and plan your next move accordingly. Many of the bonuses from these characters attributes are now passive and tick off in the background, but if, for example, you have a religious leader then you might want to switch the policies in your provinces to take advantage of the conversion bonuses offered by your leader’s skills.

Overextension is Deadly

Unlike other games which reward rapid expansion willy nilly, uncontrolled growth in Paradox games can cause massive internal struggles and rebellions. Keep in mind that you may need time for your armies to recover their manpower and your administrative apparatus to assimilate pops. As of the new Cicero update, you can no longer convert whole alien populations to citizens of your culture with the click of a button, requiring you to take a more cautious approach to expansion. It can now take decades to successfully convert an ethnically different province to your national culture, a process that can be hastened with governor policies and other organic modifiers. Be sure to keep armies around newly conquered areas in order to keep rebelliousness in a province down until the region is pacified. Position your army in a central location that it can respond to rebellions or barbarian border raids before the fortress is sacked.

Imperator Rome Trade Screen

Optimize Your Realm Through Laws

Look over your laws and find the “path” you wish to lead your nation. Accept maluses on resources that you don't normally use or prioritize so that you can bolster yourself with useful attributes. If you’re playing as a monarchy, it’s important to keep an eye on the loyalty hits that law changes can incur for your kingdom. Typically, laws will cause a loyalty hit with either governors or generals, so be wary of the long term effects this can have down the road as stacking loyalty hits can sometimes outweigh the positives of particular law changes. Try to tailor your laws to not only your playstyle, but also the internal stability of your kingdom.

Money is Still King

Pursuing a sound bankbook is still one of the most important parts of any Paradox game. Enacting policies and inventions that increase your income as well as building marketplaces might be a great way to increase efficiency. Don't forget, however, that maintenance can be adjusted for forts, armies, and navies. Especially if you have conquered a new area and have a vast hinterland, it would be wise to destroy the hinterland forts in order to focus paying for only those fortresses at the fringes of your empire. This will drastically increase your income.

Imperator Rome Laws Screen

Be Wary of Disloyal Characters

Disloyal characters may choose to start a civil war or take control of armies or navies on their own so always keep your characters above thirty percent loyalty or at least make sure that the disloyal characters have no power or ability to raise a sizable army against you.

With the power base of each individual factoring into whether or not a civil war will trigger, maintaining control of disloyal characters and provinces has become increasingly more difficult in the Cicero update, which has included some new event chains for powerful disloyal characters. Picking up as many Loyalty Oratory ideas at the start of the game as you can will help stabilize this problem until more permanent solutions can be found. It is perhaps the best beginning Oratory idea to take at the start especially as it is no longer possible to get rid of disloyal characters from their post as they must be brought to trial which is a tricky process. Try to avoid this in the first place by carefully managing loyalty from the start of the game. The Cicero update has also tied the loyalty of your cabinet to your ability to generate Political Influence points, adding an extra incentive to keep your posts filled with sycophants rather than potential rivals.

Imperator Rome Rebellion Example

Be Aware of Government Types

Imperator: Rome is set in an age where the nation-state has not yet become de rigueur in the body politic. Thus, a whole plethora of different government types are available to play including sub-types of every major type. There are three major types of governments: Monarchies, Republics, and Tribes. Each have different sub-types with different bonuses.

Just to give one example: Migratory Tribes are, perhaps, the most dynamic as they represent not only different power-struggle mechanics but also the option to move about the map by uplifting their pops into temporary armies before plopping them down again.

Unlike most other Paradox games where you have almost total control over every aspect of your realm, different government types also exert different levels of control over the game mechanics. Clan Chiefs, for example, may recruit on their own.

It would take an entirely separate government guide to go through every iteration of this mechanic so it's best to simply learn on your own.


Warfare hasn't changed as much in 1.2, unless it's been to adapt to changes made elsewhere. The 1.3 Livy update is going to focus more on warfare, including the addition of a Supply system, so we'll have more changes to make when that drops.

Always be Drilling

The only major addition to warfare in the Cicero update has been the inclusion of a drill option for your cohorts. As your Military traditions are now linked to your Military Experience, rather than the old Martial Monarch Points system, it's more important than ever to make sure your not falling behind in the race for military traditions. Drilling your armies during peacetime can help you stay on top of your military traditions, even when you can't afford a war. The added cost to your troops is well worth the investment.

Imperator Rome Army Drill

Play Katamari With Your Foes

It's easy enough to check how powerful your foes are by going to their diplomacy screen. You are going to want to look for three things: what kind of tradition they come from, the number of cohorts they have, and their technology levels. This will allow you a relatively decent estimate on their capability to win (or stalemate) a war with you. As Sun Tzu says: “if you know your enemy and know yourself you need not fear the outcome of a hundred battles.” Thus, study your own army size and traditions while you size up your enemies. Check who their allies are and how effective those armies are.

This way, you can always choose foes that you are sure to crush. Avoid enemies that are large enough to force you to run out of manpower or money during the course of the war. The goal is to swallow up smaller powers until you are large enough to challenge your rivals. Focus on easy conquests until you're strong enough to take on your “real” enemies.

Attrition is Always a Killer

Don't underestimate the power of attrition to whittle down your numbers to nearly half their original stack. Plan ahead your routes to make sure that you have enough timing and supply to take on enemies that may appear. Don't dig too deep into enemy territory without considering how much it's going to take its toll on your armies. Even in peacetime, check if your armies are suffering from attrition in any given province as the local supply might be too low for the size of the army.

The new food mechanic can provide a temporary salve, allowing you to eat up a provinces food supply before the attrition starts to eat away at your armies. Don’t rely too heavily on this new feature though; always make sure that your manpower pool is still deep enough to fight a war to completion. You don’t want to underestimate the amount of attrition you will take and then find yourself without a manpower pool to refill your ranks.

Imperator Rome Attrition screen

Automatic Peace Mechanic

Unlike other games which have perpetual war mechanics and “take as you go” conquests, Imperator: Rome, like other Paradox titles, works off of discrete claims for wargoals. Added to this is the fact that unless a certain “wargoal” (such as taking a province, usually) is achieved in a given amount of time, it will automatically “force” a peace onto you. Pick a wargoal close to your border so that it's easy for you to accomplish a total takeover within a given timeframe. Otherwise, you may have fought a long and protracted war for nothing even if you are crushing your enemy.

Plan Your Invasions Based on Forts

Forts in any given area restrict your movement through adjacent provinces. Thus, you want to plan your invasion so that you achieve “breakthroughs” in the fortification system. Once you take a fort, you can also allow that fort to takeover neighbouring undefended provinces.

Remember, heavy ships can aid in taking coastal forts. This will be incredibly important in creating salients in quarters your enemy will not expect or allow your troops to advance to reach their objective faster. Siege is a big deal in Imperator: Rome and Heavy Ships are a good investment not just in policing one's waterways but also in supporting land campaigns. This is especially true as ships can now travel certain rivers. Keep this in mind when planning invasions.

Lure Enemies into Defensive Battles

A classic strategy is to split your army into portions that can easily communicate with each other should one unit get attacked. Keep enough of a stack that it's less than the massive doomstack of the enemy but enough to hold out until your reserve armies arrive. Wait for the enemy army to be “locked” into moving into your province (this will be shown with a literal lock icon on their unit) before you reinforce your troops as the AI may see your reinforcements and pull out of the battle. In Multiplayer, make sure that your reserve force is in the fog of war so that you can lure your foes into a honeytrap.

Conversely, always scout ahead if you can with smaller throwaway units to make sure you yourself are not being forced into a bad pitched battle. Do not be afraid of retreating if you foresee the battle going poorly. Better to regroup far away than to lose more men in encirclement.

Imperator Rome Forts

Mercenaries as “War Bets”

Sometimes playing it safe until you find an opponent that you can topple can take too long. If you have excess money, or can at least finish a war fast enough to pay off mercenaries, then taking up these auxiliary soldiers can give you that edge in actually accomplishing a crushing victory over a similarly sized foes. While it's never a good idea to have a standing mercenary army because of the wildly inefficient cost, using them early on might help 'prime the pump' for you to snowball your way to victory.

Betting on mercenaries early can mean tipping the balance of power against a larger neighbouring foe that's been hampering you or hemming you in. It's best to time this strategy while they are busy at war with someone else for maximum effect.

Always Fight According to the Wargoal

While it may be tempting to just take province after province, the game will only care if you've taken either the whole nation or achieved the wargoal you had in mind. Thus, keeping your wars goal-oriented first and foremost and, then, if you have the luxury and ability, seeking out other goals is the only way to make sure you aren't forced to accept a lesser peace.

Make note that wargoals are now easier to attain for monarchies as a war council can be summoned to make claims at the cost of loyalty. Be very careful about this mechanic as loyalty is now a premium, but this can be an excellent way of leveraging highly loyal officers to save power costs.

What are your top Imperator Tips? Let us know in the comments!



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