SG Friday Filter: Post-Steam Sale07 Jul 2017 2
The Steam Summer Sale has come and gone, leaving thousands of desolated wallets in its wake. While 75% of Steam's library were getting discounts, a few titles had the audacity to launch at full price midway through it, and a surprising number of those were strategy games. But strategy is a hard thing to pin down. Arguably every single game under the sun requires some form of strategy, but very few are actually strategic games. While you can bunny hop through a Counter-Strike level with a sniper rifle and call that "strategy", having a tactical plan of troop deployment and supplies movement through Ancient Europe is something completely different.
Every so often, we look into Steam's 'Strategy' category and sift through its contents, in order to bring you the real strategy games out there. We will avoid games that seem to have a bad reception/low quality, as we'd rather not mislead our readers into buying duds. The main parameter in deciding if a game truly belongs to the strategy genre will be to define what that tag actually means. If you can consistently succeed by mindless shooting or spamming, we don't believe it is a strategy title; if you need a strategy to win and can't be utterly victorious without it, then that's a true strategy game.
Warhammer 40,000: Sanctus Reach - Legacy of the Weirdboy (Released: 6 Jul, 2017) [Review]
Also tagged as: N/A
The only Steam tag on this Sanctus Reach expansion is "Strategy", so you know you can't get more strategical than this. In Legacy of the Weirdboy, you get to play as the Orks in their quest to destroy and kill any who stand in their way. Featuring a whole new campaign and skirmish modes, new units, new abilities, and a new mighty hero named Big Redd, the first expansion for Sanctus Reach is sure to please greenskin fans and let 'em spill a lot of blood. Check it out!
SAELIG (Released: 1 Jul, 2017)
Also tagged as: Early Access, Simulation, RPG
A trading and management game set in 880 A.D. in England, SÆLIG centres around the accumulation of wealth and the prosperity of your household. In charge of the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, you must find a way to thrive and make a name for your family. Find love, start a family, hire workers, grow rich, head a gang of thieves, among many other things in a world with full dynamic seasons, upgradeable buildings, and a kingdom in constant war with Vikings. The game incorporates role-playing and simulation features, including relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control. The title has no construction or land ownership yet, only allowing you to buy buildings, but the developer plans to add those features in the feature.
Home Wars (Released: 13 Jun, 2017)
Also tagged as: Action, Base Building, Indie
Our very own Ian Boudreau is playing this game, and seems to like it a lot. In Home Wars, you play as the General of a toy soldiers army with the sole purpose of saving the owner’s house from the invasion of those damn ugly bugs. Its campaign is separated between two phases: a turn-based "Home Mode", where you manage the HQ, recruit troops, move armies, spy on enemies, and unlock new units; and a real time "Battle Mode", where you’ll fight face to face with the enemy and can even take direct control of any unit on the battlefield. The Bugs will aim to collect as much food as possible to create new lethal Swarms and evolve their Nest. You must prevent that and get the right resources to create an army able to fight off those creatures. It looks surprisingly deep, with AC-130 gunships, jet fighters, tanks, infantry, artillery, defensive structures, intel reports, and even zeppelins available. My interest is definitely piqued, and our review for this is coming up next week.
Monsters' Den: Godfall (Released: 7 Jul, 2017)
Also tagged as: RPG, Adventure, Dark Fantasy
A turn-based RPG with strategy elements, Monsters' Den: Godfall has you creating and managing a mercenary company responsible for dungeon crawling. Maintain a roster of heroes, upgrade your keep, take direct control of a party of up to four adventurers to lead on missions, and battle groups of enemies in turn-based tactical combat. Featuring story missions alongside procedurally generated dungeons, loot, and missions, the game also has an overland map that allows players to visit visit new cities and dungeons while exploring ruins and hidden places of interest.
Warbanners (Releasing: Autumn 2017)
Also tagged as: 2D, RPG, Indie
This game isn't out yet, nor it has a release date, but Joe suggested it be included, so blame him if you don't like it. (ED: What? I thought it might be interesting.)
A turn-based, tactical strategy game with role-playing elements, it also focuses on managing a squad of mercenaries. Warbanners features 42 story missions, through which you'll hire and equip soldiers, develop their fighting skills and hire assistants to create a unique army with the ultimate goal of solidifying your place in the ancient legends. You can use the environment for tactical purposes, like freezing rivers, chopping and burning trees, digging trenches, or building bridges and barricades, as well as taking into account things like unit gaze, morale, and lightining conditions to bring your army to victory.
That's it for this edition of Friday Filter - keep an eye out for future updates as we filter out the noise of Steam's 'Strategy' tab. Seen anything else you like or tried any of the above? Let us know in the comments!