July 30th, 2018: Meanwhile, in strategy games...30 Jul 2018 0
We’re going to be making these updates an official weekly thing now, much like how our sister websites have their own weekly updates. We’ll still be covering big news as and when it drops where possible but rest assured that if not it’ll turn up in an update near you.
Meanwhile, in strategy games…
Gladius: Relics of War
Slitherine/Matrix Games have been focusing a lot more on their mainstream strategy initiatives lately than normal, so much so that our sister website Wargamer.com often doesn’t have anything to talk about! Their most recent release was Warhammer 40,000: Gladius – Relics of War, a 4X/Wargame hybrid that gave players a Civ-like experience in the 40K universe.
We really enjoyed it when it came to review, and for anyone else who’s also been having a good time playing the game you’ll be pleased to know that it was successful enough to warrant plenty more content post-release.
Along with plenty of patches and tweaks to keep improving the user experience, Slitherine also plan to add more races into Gladius as well. The base game comes with the Necrons, Orks, Space Marines and the Imperial Guard. We suspect the licencing deal with Gladius is a lot more flexible than with past 40K games from the company, so I’d be surprised if there’s any faction left out this time around.
You can read the Q&A in full here.
Aggressors: Ancient Rome
We also have a release date for Slitherine’s other upcoming 4X strategy release – Aggressors: Ancient Rome is set during ancients times, around the rise of the Roman Empire. You get to choose to play as one of twenty iconic civilizations from the Mediterranean. There’s a detailed political and economic model, tactically engaging combat, as well as plenty of rich historical flavour.
Aggressors is due out on August 30th.
Age of Wonders: Planetfall
We’ve not been consistently checking in with Triumph Studios’ Age of Wonders sci-fi spin off Planetfall. We were very impressed with what we saw back at PDXCON, and the dev diaries keep revealing more and more reasons why this is going to be a great game when it releases next year.
The past three dev diaries have been looking at the tactical combat layer. Unlike most other 4X games, Planetfall has a separate tactical layer where you can choose to fight your battles (making it more like a Total War game). The first diary looks at combat in general – accuracy, various tactical abilities as well as a quick look at the damage formula.
Blood Bowl: Death Zone
A new early access game has appeared recently – Blood Bowl: Death Zone. It’s being developed by Cyanide Studios – the team who brought you Blood Bowl II. They’ve not partnered with Focus Home Interactive with this one, instead they’re working with Bigben interactive.
We’re not sure how Death Zone compares to Blood Bowl II at this point – it may be the focus is more on the action rather than the management aspects, but it’s set to feature 15 Teams based on popular races from Blood Bowl, 10+ Star Players, over 20 unique abilities and five arenas.
There seems to be a focus on online multiplayer, so perhaps they’re trying to make a more ‘eSports friendly’ version of the franchise?
That's all for this week's round-up - see you next time!