Codex: Total War: Warhammer14 Mar 2017 0
The first fantasy-themed entry on the Total War franchise, Total War: Warhammer is a turn-based strategy and real-time tactics game developed by Creative Assembly and published by SEGA. Like previous titles in the Total War series, gameplay unfolds both on large scale, turn-based strategic campaign, where players manage cities and the movement of armies across the land, and on a smaller, tactical real time scale where battles and sieges take place.
- Total War: Warhammer Review (4 Stars)
- Total War: Warhammer II Review (4 Stars)
- Buy it: Steam | Direct
During the real-time engagements, players have complete control over battalions composed of hundreds of units each, as well as specific characters and hardware like siege weapons. Most factions of the Warhammer series are playable, such as the Empire, the Greenskins, the Dwarves, and Vampire Counts. DLC's expand this roster, adding the Chaos, the Bretonnians, Beastmen, and Wood Elves. Each faction has their own unique roster and campaign elements, creating a highly variable gameplay experience based on the player's choice. The campaign map is highly detailed and expansive, spanning from the Chaos wastes in the north to the Greenskin-infested badlands in the south, and from the Great Ocean in the west to the Dwarven realms in the World's Edge mountains to the east. The map features huge differences in physical terrain and climate as one moves from a particular point in the map to another, ensuring battles never look the same.
Total War: Warhammer is a successful first foray into the world of fiction for a franchise built on historical periods. With great graphics, amazing strategic options, and even better tactical ones, Total War: Warhammer hopefully paves the way for more Total War incursions into realms such as Warhammer 40K and the Lord of the Rings.
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