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by Galdred
Sat Dec 23, 2017 2:08 pm
Forum: Strategy Gamer Front Page Discussion
Topic: Broken Squad: A Look At Morale In Video Games
Replies: 2
Views: 1832

<t>Actually, I think Field of Glory 2 did a great representation of morale, as units usually trade blow without dealing much damage until one side gets disheartened and begins to get disorganized then rout.<br/> <br/> Actually, Panic in XCOM is harsher than you make it sounds: it is not that infrequ...
by Galdred
Wed Sep 27, 2017 11:11 am
Forum: Strategy Gamer Front Page Discussion
Topic: SG Guide: XCOM 2: War of the Chosen
Replies: 3
Views: 2543

<r>It is buried somewhere in the ini files. <br/> There is a summary of the .ini values here:<br/> <br/> <URL url="https://www.reddit.com/r/Xcom/comments/6v9me2/war_of_the_chosena_look_at_the_ini_files/"><LINK_TEXT text="https://www.reddit.com/r/Xcom/comments/ ... ini_files/">https://www.reddit.com/...
by Galdred
Tue Sep 26, 2017 5:57 pm
Forum: Strategy Gamer Front Page Discussion
Topic: SG Guide: XCOM 2: War of the Chosen
Replies: 3
Views: 2543

<t>The standard grappling hook (built in some armors, like spider suit and wraith suit) works the same way the skirmisher does.<br/> <br/> Regarding Lost, it is usually not worth not using explosives against advent to keep them "peaceful".<br/> They are easy to dispatch, while facing advent without ...
by Galdred
Tue Nov 15, 2016 12:46 am
Forum: Wargamer Front Page Discussion
Topic: Review: Steam Squad
Replies: 3
Views: 2637

<t>I was actually wondering what exactly makes the X-COM feel for other players, as I am developing a game trying to convey it in a medieval fantasy setting.<br/> What makes the game comparable to X-COM to you, apart from the lethality of the combat?<br/> The uncertainty (ie not knowing whether he w...

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