Herman Hum
Posts: 22
Joined: Fri Jul 28, 2006 7:03 am

Re: Harpoon 3 scenarios for the PlayersDB

Thu Feb 01, 2018 12:31 am

Over 62 new aircraft, ships, submarines, facilities, classes, countries, and weapons have been added to the Harpoon3 PlayersDB with the official Database editor authorized by AGSI. The PlayersDB remains the sole functional Harpoon database.

Get the PlayersDB-HUE on SubSim, HarPlonkHQ, or SimHQ.

Get the PlayersDB-ANW on SubSim, HarPlonkHQ, or SimHQ.

Get the PlayersDB on SubSim, HarPlonkHQ, or SimHQ.

Additions include:

Bell AB.212 Colibri TR 77
Anka TR 14
T.129 ATAK TR 15
AH-1P Cobra TR 06
F-16D Falcon Blk 30 TR 00
F-16C Falcon Blk 40/42 TR 12
F-16D Falcon Blk 50 TR 12
F-16C Falcon Blk 50/52 TR 00
F-16D Falcon Blk 50/52 TR 12
F-16C Falcon Blk 50/52 TR 97
F-5B Freedom Fighter TR 70
C-130B Hercules TR 66
C-130H Hercules TR 88
C-130E Hercules TR 92
Mi-17 Hip H TR 96
ATR-72 TMUA Meltem III TR 12
ATR-72 ASW Meltem III TR 12
F-4E Phantom II TR 75
RF-4E Phantom II TR 79
F-4E Phantom II TR 85
S-70B-28 Seahawk TR 12
TF-104G Starfighter TR 69
F-104G Starfighter TR 69
TF-104G Starfighter TR 78
AH-1W Super Cobra TR 06
F-4E Terminator 2020 TR 00
F-4E Terminator 2020 TR 14
S-2E Tracker TR 74
E-737 Wedgetail TR 14

- countless changes and improvements guaranteed not to crash any earlier scenario built with the PlayersDB

Primum non nocere [First, do no harm] - Prime Directive of the PlayersDB.

Harpoon HUE users can get the:
Complete PlayersDB Harpoon HUE Library

Harpoon ANW users can get the:
Complete PlayersDB Harpoon ANW Library

Harpoon3.6.3 users can get the:
Complete PlayersDB Harpoon 3.6.3 Library

Don't forget the Supplemental images for the PlayersDB at:
ANW-and-HUE-Images

"Harpoon for Dummies" channel

PlayersDB for Harpoon on Facebook

Frequently Asked Questions

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ImageImageImageFilesOfScenShare

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Herman Hum
Posts: 22
Joined: Fri Jul 28, 2006 7:03 am

Re: Harpoon 3 scenarios for the PlayersDB

Thu May 31, 2018 4:34 am

The 3rd NEW Harpoon scenario of the year!

22.0 Young Tigers [H3.6]

Image


Sea of Dragons Battleset - The Chinese Sea

It did not take long for the full import of the U.S. withdrawal from the Philippines to become apparent. U.S. presence declined in the South China Sea and this allowed other navies greater freedom. The PLA(Navy), under strict orders from Beijing, stepped up its patrols around the Spratley archipelago. The Vietnamese and the Philippines vigorously protested this action, but not much was done to help them. By 1998, the Chinese felt confident enough to make a determined push for the whole of the island chain. By controlling the Spratleys, the PLA(Navy) would be in position to threaten busy shipping routes; the forces assigned there would also cover the Chinese invasion of the Philippines. Once the Philippines had fallen, no one would be able to oust the Chinese from their sea.

Much was carried out to ensure the smooth running of the initial stages of the operation. Vietnam was bribed into hamstringing the ASEAN response and the Philippine communist insurgency was expanded and financed by the PRC. Chinese Special Forces were clandestinely inserted to advise the guerrillas. All that was needed was a spark.

This scenario was inspired by the situation depicted in the Sea of Dragons publication from Clash of Arms.

1.0 SitRep:

The Thai fleet has set sail for the disputed region. This fleet is believed to be aiming for a rendezvous with other ASEAN fleets. A combined task force would be difficult to attack successfully, so it has been decided to attack the elements separately and sequentially.

The picture is much clearer now that ASEAN has thrown back its cloak of deceit. Indonesian and Malaysian forces met at a rendezvous point and are now heading north. They must be stopped from linking up with the Royal Thai Navy.

Author: Herman Hum

22.0 Young Tigers [H3.6]
Sea of Dragons\YTigers0.SCN

Over 552 scenarios in a single package!

Harpoon HUE users can get the:
Complete PlayersDB Harpoon HUE Library

Harpoon ANW users can get the:
Complete PlayersDB Harpoon ANW Library

Harpoon3.6.3 users can get the:
Complete PlayersDB Harpoon 3.6.3 Library

"Harpoon for Dummies" channel

PlayersDB for Harpoon on Facebook

Frequently Asked Questions

ImageImageImageFilesOfScenShare

Image
[/size]

Herman Hum
Posts: 22
Joined: Fri Jul 28, 2006 7:03 am

Re: Harpoon 3 scenarios for the PlayersDB

Tue Jul 31, 2018 3:45 am

The 4th NEW Harpoon scenario of the year!

14.0 Heavy Escort

Image

"The Russian economy, stressed by the demands of war, confirms its leaders' worst fears. Economists tell the Defense Council that unless the war is a short, victorious one, the economy will collapse."

Act III: Battle Chess

"Exhausted by the furious pace of combat and the horrific losses, both sides are forced to re-evaluate their basic strategies. Fuel and ammunition are being consumed at fantastic rates, confirming the most pessimistic peacetime estimates.

At sea, reinforcement convoys have become vital prizes, to be protected or destroyed. Soviet strategy did not anticipate a long war and made no plans for a sustained campaign in the North Atlantic. Now forced to do so, Soviet attack subs and aircraft must operate at extreme range in an ocean ringed with hostile bases."
"While the strike on the Kola may not have been a complete success, they have taken much of the pressure off the convoys and their escorts."

Duration: 24 hours

This scenario was inspired by the situation described in the "High Tide" compilation from Clash of Arms.This scenario was written for the PlayersDB

***** Flash ***** Flash *****

SSSSSS 053000Z20Jul88 SSSSSS

1.0 SitRep:

A French carrier battle group is assigned to convoy escort duty, reflecting both their increased value and the concerns of the merchant mariners.

Almost as soon as the convoy is clear of the continental air defense zone, it is attacked by SNA, but using new and imaginative tactics. French fighter pilots fly near-continuous patrols against reconnaissance aircraft, bombers, and the long-range, high-altitude missiles they fire.

2.0 Intelligence:

Soviet submarines appear to be allowing SNA strikes to roll-back the escorts before commencing their own attacks.

In response to the increased threat from SNA, the Super Etendards have been ferried ashore and replaced with an additional squadron of Crusaders.

3.0 Orders:

Escort the convoy past the gap in land-based aerial coverage.

Move towards RefPt UKADF as the maximum extent of land-based fighter protection. Ensure an average 15 knot speed of advance.

4.0 Rules of Engagement:

Warning level Red, Weapons Free

Engage all Warsaw Pact units.

Special weapons NOT <<repeat>> NOT authorized. Report all first use of CBR weapons to NCA via Flash protocol.

SSSSSS 053000Z20Jul88 SSSSSS

***** Flash ***** Flash *****

Author: Herman Hum

14.0 Heavy Escort
High Tide\HvEscort.SCN

Harpoon HUE users can get the:
Complete PlayersDB Harpoon HUE Library

Harpoon ANW users can get the:
Complete PlayersDB Harpoon ANW Library

Harpoon3.6.3 users can get the:
Complete PlayersDB Harpoon 3.6.3 Library

"Harpoon for Dummies" channel

PlayersDB for Harpoon on Facebook

Frequently Asked Questions

ImageImageImageFilesOfScenShare

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acaso
Posts: 4
Joined: Sat Dec 23, 2017 12:41 am

Re: Harpoon 3 scenarios for the PlayersDB

Sun Oct 21, 2018 8:43 pm

The 24th NEW Indochine Campaign Scenario

Indian Ocean: West Indian Ocean/E Africa

Port Louis, Mauritius;
Temporary HQ of Allied Combined Forces -
Indian Ocean Command

The Allied forces that have found refuge in the Comoros, Mauritius and Reunion Islands are now under constant bombardment by long-range strikes from the Seychelles and Diego Garcia. Newly won from the Allies, these 2 bases are the Indochine hammer to drive out any foreign presence in the Indian Ocean.

The mess in the Arabian Sea and Persian Gulf has tied up most US capital assets that are presently helping Pakistan fend off Indochine jabs. The Allies in Mauritius and Le Reunion must hold on and make their final stand with what they have in the islands.

If we lose these positions, we lose our southern flank and the ability to wage war in the Indian Ocean - and that would ultimately deny us access to the Persian Gulf and oil. Like those famous Texans, who fought to the last man in a battle over 170 years ago, this will be a final stand - The Indian Ocean Alamo.


Author: Alan Caso

This is the twenty fourth scenario written for ANW and HUE using the customized CasoDB. The scenario and database are bundled within the PlayersDB installation file due to its phenomenal popularity and ease of use.

Harpoon3.6.3 users can get the Complete PlayersDB Harpoon 3.6.3 Library
Harpoon ANW users can get the Complete PlayersDB Harpoon ANW Library
Harpoon HUE users can get the Complete PlayersDB Harpoon HUE Library

"Harpoon for Dummies" channel

Herman Hum
Posts: 22
Joined: Fri Jul 28, 2006 7:03 am

Re: Harpoon 3 scenarios for the PlayersDB

Thu Jan 31, 2019 7:43 pm

Over 35 new aircraft, ships, submarines, facilities, classes, countries, and weapons have been added to the Harpoon3 PlayersDB with the official Database editor authorized by AGSI. The PlayersDB remains the sole functional Harpoon database.

Get the PlayersDB-HUE on SubSim, HarPlonkHQ, or SimHQ.

Get the PlayersDB-ANW on SubSim, HarPlonkHQ, or SimHQ.

Get the PlayersDB on SubSim, HarPlonkHQ, or SimHQ.

Additions include:

T.129 ATAK TR 20
FFG Barbaros TR 95|MEKO 200
PCFG Dogon TR 88|FPB 57
F-16C Falcon Blk 30 TR 00
F-16D Falcon Blk 40/42 TR 15
F-16C Falcon Blk 50 TR 12
F-16C Falcon Blk 50/52 TR 12
F-16D Falcon Blk 50/52 TR 14
Su-35S Flanker E RUS 16
F-5B Freedom Fighter TR 91
JAS 39C Gripen SE 16
JAS 39D Gripen SE 18
T-50 PAK-FA RUS 16
FFG Sahilreis TR 11|MEKO 200
FFG Sahilreis TR 98|MEKO 200
F-104S Starfighter TR 78
F-4E Terminator 2020 TR 08
EF2000 Typhoon DE 17
EF2000 Typhoon ES 07
EF2000 Typhoon IT 12
EF2000 Typhoon KSA 18
EF2000 Typhoon KWT 20
FFG Yavuz TR 00|MEKO 200
FFG Yavuz TR 95|MEKO 200
PGM Yildiz TR 00

- countless changes and improvements guaranteed not to crash any earlier scenario built with the PlayersDB

Primum non nocere [First, do no harm] - Prime Directive of the PlayersDB.

Harpoon HUE users can get the:
Complete PlayersDB Harpoon HUE Library

Harpoon ANW users can get the:
Complete PlayersDB Harpoon ANW Library

Harpoon3.6.3 users can get the:
Complete PlayersDB Harpoon 3.6.3 Library

Don't forget the Supplemental images for the PlayersDB at:
ANW-and-HUE-Images

"Harpoon for Dummies" channel

PlayersDB for Harpoon on Facebook

Frequently Asked Questions

Image

ImageImageImageFilesOfScenShare

Image

acaso
Posts: 4
Joined: Sat Dec 23, 2017 12:41 am

Re: Harpoon 3 scenarios for the PlayersDB

Mon Apr 01, 2019 4:06 pm

The 25th NEW Indochine Campaign Scenario

The Battle of Beagle Gulf

The Timor Sea
Northwest Australia / Indonesia / S E Asia
Darwin and the Beagle Gulf:


After holding out and maintaining basic operational functions, Darwin hopes to get the relief they need. Allied task groups approach to engage the Indochine naval blockade that has kept this northwest Australian outpost under siege.

The gamble, however, is whether the Indochine carrier that so vexed the defenders of Darwin is still lurking in the Timor Sea. For the Allies, maintaining a secure base at Darwin provides a staging area for future operations up into the Indochine underbelly.

This humble base, on the far edges of the Allied domain, is a very important key to striking at the Indochine beast. The enemy knows it, which explains why they've tried to break it; and we know it, which is why we must defend it and hold it at all costs.


Author: Alan Caso

This is the twenty fifth scenario written for ANW and HUE using the customized CasoDB. The scenario and database are bundled within the PlayersDB installation file due to its phenomenal popularity and ease of use.

Harpoon3.6.3 users can get the Complete PlayersDB Harpoon 3.6.3 Library
Harpoon ANW users can get the Complete PlayersDB Harpoon ANW Library
Harpoon HUE users can get the Complete PlayersDB Harpoon HUE Library

"Harpoon for Dummies" channel

Herman Hum
Posts: 22
Joined: Fri Jul 28, 2006 7:03 am

Re: Harpoon 3 scenarios for the PlayersDB

Sun Jun 30, 2019 4:44 pm

The 2nd NEW Harpoon scenario of the year!

15.0 Mining Mission

Image


"The Russian economy, stressed by the demands of war, confirms its leaders' worst fears. Economists tell the Defense Council that unless the war is a short, victorious one, the economy will collapse."

Act III: Battle Chess

"Exhausted by the furious pace of combat and the horrific losses, both sides are forced to re-evaluate their basic strategies. Fuel and ammunition are being consumed at fantastic rates, confirming the most pessimistic peacetime estimates.

At sea, reinforcement convoys have become vital prizes, to be protected or destroyed. Soviet strategy did not anticipate a long war and made no plans for a sustained campaign in the North Atlantic. Now forced to do so, Soviet attack subs must operate at extreme range in an ocean ringed with hostile bases."

"Mines have always been an important method of slowing a naval force and restricting its movements. They have sunk their share of ships, but a mine's greater effect is the effort the enemy has to exert to continue his operations. A suspected minefield has to be investigated by specialist mine-hunting and -sweeping forces. Once the mined area is located, it has to either be swept or avoided. If the area cannot be avoided, the area is closed until it can be swept. Both sides expect the other to mine their ports and other restricted waters. How well they are prepared for that event is another story."

Duration: 24 hours

This scenario was inspired by the situation described in the "High Tide" compilation from Clash of Arms.This scenario was written for the PlayersDB

***** Flash ***** Flash *****

SSSSSS 010000Z24Jul88 SSSSSS

1.0 SitRep:

Even though the major portion of the Soviet Red Banner Northern Fleet has sortied from its bases, once a vessel has expended its ammunition, it has to return to port to re-arm. This is especially true for the vessels armed with the large, ship-killing surface-to-surface missiles such as the Oscar PLARKs, Kirov, Slava, and Kresta I RKRs and Sovremennyy EMs. The initial series of battles have caused much of the Soviet Navy to now need re-supply.

2.0 Intelligence:

Several Soviet ships have been photographed enroute to Murmansk.

3.0 Orders:

NATO high command orders the Northern Fleet port entrances to be mined. One such field is the inlet leading to Murmansk.

Penetrate Soviet waters and lay a minefield of twenty Submarine-Launched Mobile Mines (SLMM). Withdraw from the area without being detected. Do not engage Soviet vessels within 10nm of the mined area to avoid drawing attention to your presence on a mining operation. It will take 1 hour within the mine area to lay the weapons.

The French submarine, Rubis, will be in support and is available to draw attention away from Providence.

4.0 Rules of Engagement:

Warning level Red, Weapons Free

Avoid engagement with Soviet vessels within 10nm of the mined area.

Special weapons NOT <<repeat>> NOT authorized. Report all first use of CBR weapons to NCA via Flash protocol.

SSSSSS 010000Z24Jul88 SSSSSS

***** Flash ***** Flash *****

Author: Herman Hum

15.0 Mining Mission
High Tide\Mining.SCN

Over 555 scenarios in a single package!

Harpoon HUE users can get the:
Complete PlayersDB Harpoon HUE Library

Harpoon ANW users can get the:
Complete PlayersDB Harpoon ANW Library

Harpoon3.6.3 users can get the:
Complete PlayersDB Harpoon 3.6.3 Library

"Harpoon for Dummies" channel

PlayersDB for Harpoon on Facebook

Frequently Asked Questions

ImageImageImageFilesOfScenShare

Image

acaso
Posts: 4
Joined: Sat Dec 23, 2017 12:41 am

Re: Harpoon 3 scenarios for the PlayersDB

Wed Aug 21, 2019 9:03 pm

The 26th NEW Indochine Campaign Scenario

26 Hunters of the Deep

West Europe/West Med/Western Hemisphere;

South & Central Atlantic/West Africa;

Cape Verde;

Indochine "Wolfpacks" lie in wait off the west coast of Africa, south of Cape Verde. They have been preying on Allied shipping running convoys south from West Europe and North America. These vital shipments are headed to navigate around the Cape of Good Hope (The Cape to well-travelled sailors) to supply Allied forces retrenched on Reunion, Mauritius and the Comorros Islands.

The number of Allied sinkings in this troublesome spot has not been lost on Allied Command. Knowing that this threat needs to be eliminated, the Allies cobble together an ASW hunting party from US, Spanish and French units that are overworked, undermanned and in need of repairs. Despite these negatives, the forces are out to get some payback!

Author: Alan Caso

This is the twenty sixth scenario written for ANW and HUE using the customized CasoDB. The scenario and database are bundled within the PlayersDB installation file due to its phenomenal popularity and ease of use.

Harpoon3.6.3 users can get the Complete PlayersDB Harpoon 3.6.3 Library
Harpoon ANW users can get the Complete PlayersDB Harpoon ANW Library
Harpoon HUE users can get the Complete PlayersDB Harpoon HUE Library

"Harpoon for Dummies" channel

Herman Hum
Posts: 22
Joined: Fri Jul 28, 2006 7:03 am

Re: Harpoon 3 scenarios for the PlayersDB

Mon Sep 30, 2019 6:58 pm

A new video for Liberation of Antilles has been added to the YouTube Harpoon for Dummies channel to help players navigate the complexities of the game and to deliver the best possible playing experience.

Liberation of Antilles

https://www.youtube.com/watch?v=xQENO0DQDO8

Harpoon HUE users can get the Complete PlayersDB HUE Library at:
http://tinyurl.com/7rhdjc5

Harpoon ANW users can get the Complete PlayersDB ANW Library at:
http://tinyurl.com/7aqxh8w

Harpoon3.6.3 users can get the Complete PlayersDB H3.6 Library at:
http://tinyurl.com/85xuygo

"Harpoon for Dummies" channel
http://www.youtube.com/user/HarPlonked

PlayersDB for Harpoon on Facebook
http://www.facebook.com/PlayersDB#

The Harpoon 3 and ANW FAQ:
http://www.harplonkhq.com/Harpoon/Frequ ... stions.htm

http://forums.gamesquad.com/

http://games.groups.yahoo.com/group/FilesOfScenShare/

http://www.HarPlonkHQ.com

HarPlonkHQ

    

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