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Imperator: Rome Doesn’t deserve the low Steam Rating, but it raises complicated questions

Tue May 07, 2019 4:39 pm

We’re coming up on two weeks since the release of Imperator: Rome, and it’s been quite fascinating watching various community reactions solidify in the wake of the launch.

http://www.strategygamer.com/articles/i ... am-rating/

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Wed May 08, 2019 2:18 pm

I think the takeaway is gamers complain, but they keep buying regardless.

Generally it is not the developers who decide release dates, it's the economics. With that axiom, they would be foolish to not release the game, finished or not, if it has no significant impact on revenue, which apparently it doesn't.

It's a shame, but it's the game market as it currently exists.

    

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